This catalogue of free digital learning initiatives has been finalised as of July 2021. The project team continued to receive requests for new initiatives until November 2022. The catalogue is open and freely accessible to all interested parties
Use the filters on the right to search for specific initiatives in the Catalogue. To find out more about this project, the catalogue and the way it was categorized click here. To download a PDF version of the catalogue, click hereIf you would like more information, please contact michaela.protopapa@cardet.org.
Catalogue of Initiatives
Strigiform Games
Purpose
- Other purpose
A series of Strigiform games have been developed especially for refugees from crisis situations. At the same time the list game list will be updated constantly. The goal is for players to have fun exploring a new world, and in doing so, develop the ability to communicate and navigate their new surroundings. Specifically, StrigiformMath is a puzzle game that requires math and logical thinking skills.
Title | Strigiform Games |
---|---|
Date launched | 2017 |
Duration | Ongoing |
Type of Resource | App |
Purpose | Other |
Online or Blended | Online |
Learning outcomes | StrigiformMath aims to strengthen the math and logical skills of refugees. |
Target group | Refugee Children |
Evaluation results/ monitoring plan | N/A |
Recognition or certification of learning | N/A |
Europass | Title, organisation, thematic area, learning outcomes |
Financing and sustainability model | N/A |
Leading Organization | StrigiformGames |
Contact Person | Email: This email address is being protected from spambots. You need JavaScript enabled to view it. |
Website | http://strigiformgames.com/index.php/game-strigiformmath |
Is this initiative country-specific? If yes, please specify the country | No |